top of page
  • Twitter
Bladesong.png

Bladesong

Narrative Lead

Bladesong is a narrative-heavy blacksmithing simulation RPG by Sun and Serpent Games. I am the Narrative Lead responsible for writing and designing the game's expansive branching storyline.

Bladesong takes place in a dark fantasy world where the divine Songs have fallen silent and the world lies in ruin, lost to madness and despair. But within the high walls of Eren Keep, life persists – held together by the unbreakable will and iron fist of the Masked King, ruler and tyrant, savior and messiah. The player is a humble blacksmith who, after entering Eren Keep, quickly gets entangled in a far-reaching conspiracy.

WHAT PEOPLE SAY

PUNISHED BACKLOG

I could happily gush about Bladesong’s narrative for several paragraphs, but it was the creativity and originality of the world-building that stood out to me the most.

BIG BOSS BATTLE

It would have been easy to have this game only be a robust sword creation tool, but to have it seamlessly and meaningfully integrated into a low-fantasy world is astonishing design.

ARS TECHNICA

In some ways the smithing and swordmaking is simply the means to explore and experience more of this world. I love the writing, and the classic adventure threads that run through each moment really help to pull you onwards.

pixeltrickerygames (at) gmail (dot) com

© 2025 Harry Tuffs

bottom of page